
Cardstels
CARDSTELS
Master the cards. Build your castle. Protect the King.
Cardstels is a fast-paced, roguelike, tactical,
turn-based card-battle game where every decision
determines the fate of your kingdom.
Balance your resources, reinforce your castle,
and unleash devastating attacks on your opponent in this high-stakes siege.
Win by building your castle or by defeating the opponent's King.
Enjoying Cardstels? 💛
So glad to have you here!
Knowing you're having fun with this game means a lot to me.
Thank you!
Miroslav Mracek
If you’d like to support my work,
you can do so here: https://ko-fi.com/cardstels
TODO:
Working on ONLINE MULTIPLAYER for CARDSTELS right now.
First big milestone unlocked: Server connection + lobby chat are WORKING!ONLINE GAME IS WORKING WITH JUST SMALL BUGS RIGHT NOW! :)
WAITING FOR NEW BUGS REPORTS.
UPDATE LOG
Feb 7, 2026 v2.0.1:
Performance fixes and optimization.
Feb 6, 2026 v2.0.0:
Small visual fixes.
Feb 5, 2026 v1.9.9:
Small logic updates and card fixes.
Feb 4, 2026 v1.9.8:
Small logic updates and card fixes.
Feb 1, 2026 v1.9.7:
Fixed UI and animations in Online and Local game.
Fixed a lot of bugs.
Jan 31, 2026 v1.9.5:
Unified and fixed logic for Online and Local game.
Fixed animations.
Fixed a lot of online and local bugs.
A lot of online server fixes.
Jan 28, 2026 v1.9.0:
ADDED ONLINE MULTIPLAYER (BETA)!
Jan 24, 2026 v1.8.5:
King,thief and special cards fixed.
Added BIGBOY, CONQUEROR and WIZZARD king cards.
Fixed some animations.
End game fix and gameover screen updated.
Rogue tower adjusted.
Jan 23, 2026 v1.8.4:
Lot of edits and polishing.
Sound remastered.
Jan 22, 2026 v1.8.3:
New music loop.
Fixed some bugs.
Jan 22, 2026 v1.8.2:
Save&Load game fixed.
Fixed color bugs.
Fixed console logic.
Fixed special cards logic.
Added autosave for last turn if page refresh.
Jan 22, 2026 v1.8.1:
Cards bugs fixed.
Color bugs fixed.
Console logs and UI polished.
Jan 21, 2026 v1.8.0:
NEW COLORS.
Many hours of code polishing.
Jan 19, 2026 v1.7.1:
Added SPECIAL CARDS (aqua holo). (BETA)
Card balance and polishing.
Bugs fixed.
New animations.
Jan 18, 2026 v1.7.0:
New engine.
New GRAPHICS overhaul.
New HOLO effects on cards.
New CARDS.
Card balance and polishing.
Menu polished.
And more little edits.
Bugs fixed.
Jan 17, 2026 v1.6.6:
Card balance and polishing.
Console logs adjusted.
Visual inconsistency on cards fixed.
Endless mode CPU prod fixed.
Jan 16, 2026 v1.6.5:
Graphics polishing.
Console logs adjusted.
Card balance and polishing.
King Cards bugs fixed.
Jan 15, 2026 v1.6.3:
KING POWER card is now event instead of play card.
King Cards mechanism polishing.
Graphics changed a lot.
New animations for king cards and deck.
Card balance and polishing.
Console logs polishing.
Jan 11, 2026 v1.6.2 (BETA):
Bugs fixed (Restart game, color logic).
Jan 10, 2026 v1.6.1 (BETA):
Updated DECK in menu.
New layout and game resolution.
Added "KING POWERS" bars.
Card balance adjustments.
Graphic and gameplay polishing.
Fixed bugs (Jan 11)..
Jan 8, 2026 v1.6.0 (BETA):
Added DMG particles.
New KING CARDS mechanism that will change the rules of every game.
Every game feels different.
A lot of new buff cards (30x).
New gold HOLO KING POWER cards
(4x in deck, not comming back to deck after usage in a session).
Added king card loot system after beating CPU in Endless or Rogue Tower.
Better GAME OVER tab.
Card balance adjustments.
Testing and polishing in progress...
Jan 2, 2026 v1.5.7:
Graphic polishing.
A lot of card balance adjustments.
Fixed some bugs.
Dec 29, 2025 v1.5.6:
Added CARD DECK browser in menu.
Added new cards.
Card balance adjustments.
Discard button repositioned and added double click protection.
Fixed some bugs.
Polished attack card actions (fixed smoke and floating number positioning).
Added damage + build stats at the end of the match.
Dec 28, 2025 v1.5.5:
Added ENDLESS mode for single player.
Added SAVE&LOAD GAME option.
Card balance adjustments.
Dec 24, 2025 v1.5.4:
3D cards and polishing.
Card balance adjustments.
Dec 23, 2025 v1.5.3:
Added ROGUE TOWER mode for single player.
Some graphic polishing.
Cards cost adjustments.
Dec 21, 2025 Major update v1.5.0:
Local 2 PLAYERS mode added. Play against your friends.
Polished for a better smartphone experience.
Dec 20, 2025 v1.4:
New console log logic and colors added.
Dec 19, 2025 v1.3:
New TOWER mechanic has been added [Flag, Prod+].
Dec 18, 2025 v1.2:
New WALL mechanic has been added [Archer, Dmg+].
Dec 17, 2025 v1.1:
Game logic and card balance adjustments.
Dec 16, 2025 v1.0:
Game logic and card balance adjustments.
Dec 15, 2025 v0.9:
Cardstels first log: "Hello World!".
| Updated | 8 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | miro88cz |
| Genre | Card Game, Strategy |
| Tags | Board Game, Local multiplayer, Multiplayer, Singleplayer, Tabletop, Tactical, Tower Defense, Turn-based |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Accessibility | High-contrast, One button |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
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Comments
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Really enjoyed the game !🙌
Thank you very much, sir, I'm delighted.
Thank you for this game. Simple mechanics, but it stays engaging.
Thank you so much! :)
Bro, this game is addictive! good job. I'm in.
Thanks bro! Really glad you’re enjoying it.